As hinted at in last post, more FoW stuff...
Another recce platoon for my XXX Corp, this time a carrier patrol.
These guys can zip ahead of the main force, seeking out enemy ambushes, or once enemy is spotted, they're position can be reported, effectively lifting 'Gone to Ground' status. For those that don't play FoW, this then makes the hiding enemy easier to hit by the shooting of your own platoons in your force.
They can also harras enemy infantry with their MG fire, and even have a chance at knocking out the odd enemy tank as the command vehicle has a PIAT fitted.
I must confess it was the additional weapons that initially had me scratching my head. The carriers come as a solid resin cast, on base. The crew are separate metal sculpts, which is fine. However the extra front gunner came in two varieties, an MG or a PIAT. To get the chosen gunner in place, the front of the resin carrier hull had to be cut way (I used a dremel), and gunner put into position. What I had initially thought was a blob of excess metal on top of the cast gun, was actually there to match the cut away carrier hull. So once in position and a little greenstuff to hide the join, painting was straight forward.
The patrol was decked out in the markings of Guards Armoured to match the
rest of the force. I am not 100% sure I have the appropriate markings
on, but I think they look correct, in general.
I am rather pleased with these characterful little vehicles and look forward to seeing them zip about the battlefield, causing mischief and mayhem!
Next up, more Germans...