A recent return to Empire of the Dead gaming, having enjoyed painting up Baskerville earlier, has had me slotting a few extra models in the main painting queue...
One such extra is this Nosferatu Faction Thrall... another small entry to the Painting Challenge...
I kept the colour palette dark and drab as befits his sinister background.
The eyes were a little tricky being right up against his face-concealing scarf/mask.
He is wielding an enormous Steampunk/VSF gun, that looks something like a ManPacked Gatling gun, or may be a Volleygun. Either way it can lay down some serious fire-power to assist and support the close combat orientated Nosferatu faction.
And if the action still gets a little too close to home for him...
...he has a rather nicely slung sword and scabbard across his back...Drop the big gun, draw the sword, and we're in business!
More to come...
Showing posts with label Thralls. Show all posts
Showing posts with label Thralls. Show all posts
Tuesday, January 27, 2015
Sunday, February 24, 2013
The Goblins of GoblinTown - The Hobbit
I recently managed to get my 3rd submission in Curts, 3rd Analogue Hobbies Painting Challenge...
As always click on pics for a larger view.
I burned a bit of the midnight oil and finished off the 36 goblins I have been working on, off and on, since the beginning of the challenge. The quality of the plastic sculpts was very good, and the amount of mould line to scrape away was minimal.
As for painting them up I was in a slight dilemma as to what colour to paint them. They were not going to be classic 'green' as the majority of the Moria goblins are.
In the movie they come across as having a yellowish hue, yet a lot of stock pictures show them with a pale grey skin colour. I can only assume the lighting effect in the movie from the flaming torch-lit caverns of GoblinTown would have cast a yellow colour to their actual pale grey skin.
So I went with the pale grey base tone. After this they had shading washes and heavy drybrushing to set the flesh tones. The loin cloths and equipment were painted up, and finally the disgusting spotty lumps and bumps were given red and purple washes and the yellow spot heads added, just ripe for popping! An adolescent kid would have a field day on these buggers! ;-)
Finally facial features were added, including eyes and teeth/mouths.
I have to confess to the eyes not being the best - normally I do the eyes at the mid point of the models, but with so many washes and dry brushing going on they would probably have got messed up, so I left them to the end.
Typically by which point my fine detail brush had given up the ghost! So with nothing good to hand to dot the pupils I resorted to trimming a cocktail stick to a sharp point and used that!
Not the most accurate way of doing things and some of the eyes went a little off centre, but in the end I think it actually added to the character of the mis-shaped limbs and general ungainly poses. Bases were PVA sand textured and painted and drybrushed.
So I am rather happy with the way they turned out. Suitably loathsome!
So whilst they and their setting are clearly suitably for playing the Hobbit games in Goblin Town... I did have a bit of a lateral thought, with all this Empire of the Dead stuff taking off...
Wouldn't they do wonderfully as evil minions of the Vampire faction? I can just see the underground catacombs below the vampire castle teaming with these little villains... perhaps there to protect the Vampire when he rests in his coffin, and aid the master in his evil plots and plans...
I could run them as a 'thrall' with a hand weapon or improvised weapon, or perhaps make them a little weaker, in stats for a suitable cost reduction?
Above you can see the Vampire Hunters searching out their prey in the catacombs below 'Castle Dracula' !
As always click on pics for a larger view.
I burned a bit of the midnight oil and finished off the 36 goblins I have been working on, off and on, since the beginning of the challenge. The quality of the plastic sculpts was very good, and the amount of mould line to scrape away was minimal.
As for painting them up I was in a slight dilemma as to what colour to paint them. They were not going to be classic 'green' as the majority of the Moria goblins are.
In the movie they come across as having a yellowish hue, yet a lot of stock pictures show them with a pale grey skin colour. I can only assume the lighting effect in the movie from the flaming torch-lit caverns of GoblinTown would have cast a yellow colour to their actual pale grey skin.
So I went with the pale grey base tone. After this they had shading washes and heavy drybrushing to set the flesh tones. The loin cloths and equipment were painted up, and finally the disgusting spotty lumps and bumps were given red and purple washes and the yellow spot heads added, just ripe for popping! An adolescent kid would have a field day on these buggers! ;-)
Finally facial features were added, including eyes and teeth/mouths.
I have to confess to the eyes not being the best - normally I do the eyes at the mid point of the models, but with so many washes and dry brushing going on they would probably have got messed up, so I left them to the end.
Typically by which point my fine detail brush had given up the ghost! So with nothing good to hand to dot the pupils I resorted to trimming a cocktail stick to a sharp point and used that!
Not the most accurate way of doing things and some of the eyes went a little off centre, but in the end I think it actually added to the character of the mis-shaped limbs and general ungainly poses. Bases were PVA sand textured and painted and drybrushed.
So I am rather happy with the way they turned out. Suitably loathsome!
So whilst they and their setting are clearly suitably for playing the Hobbit games in Goblin Town... I did have a bit of a lateral thought, with all this Empire of the Dead stuff taking off...
Wouldn't they do wonderfully as evil minions of the Vampire faction? I can just see the underground catacombs below the vampire castle teaming with these little villains... perhaps there to protect the Vampire when he rests in his coffin, and aid the master in his evil plots and plans...
I could run them as a 'thrall' with a hand weapon or improvised weapon, or perhaps make them a little weaker, in stats for a suitable cost reduction?
Above you can see the Vampire Hunters searching out their prey in the catacombs below 'Castle Dracula' !
Subscribe to:
Posts (Atom)






