Showing posts with label Gepanzerte PanzerGrenadier HQ. Show all posts
Showing posts with label Gepanzerte PanzerGrenadier HQ. Show all posts

Tuesday, February 21, 2012

Gepanzerte Panzer Grenadier HQ - AHWPC

I finally managed to make my first submission to the...


I have been busy ploughing on with my plethora of halftracks, and whilst working on the core of the combat platoons vehicles have also had time to work on the HQ vehicles and infantry command teams of the HQ group.

These came to a final conclusion this last weekend with the basing of the infantry and decals and aerials added to the command half tracks.

The whole command group



Here above you can see the whole command group from the boxed set from Battlefront. I also ordered some extra Panzerfaust models to add into the command figures, to convert them to command panzerfaust teams. I used up the optional panzerknacker models as regular grenadiers in the background positions of the command bases to bump up the numbers on the bases. (I already have command panzerknacker teams from my Festungskompanie)

CiC command 251/1 D Half track


To make the command vehicles stand out a little better on the table, I added aerials to the vehicles from plastic bristles cut from a kitchen broom and superglued into place. I also researched the correct vehicles numbers to use, thanks to an article of the Battlefront website.


CiC - SMG Panzerfaust team

2iC armoured transport 251/1 D half track

2iC - SMG panzerfaust team

HQ Anti-tank team armoured transport; 251/1 D


HQ Anti-tank asset - Panzershrek team
Combat platoon commander - SMG Panzerfaust team

Combat platoon commander - SMG Panzerfaust team

I just need to scrounge an NCO figure and spare grenadier and I can make my third required GPG platoon commander SMG Panzerfaust team...

Another thing I tried for the first time on these infantry teams are the Silflor bufallo clump static grass clumps. The patches of static grass that actually appear to stick up as a clump. I rather like them.

These guys got their first formal outing at the Te Horo Hootenaney in previous post.

I am rather looking forward to the tactics I can develop now with these guys under the new FoW V3 rules.

I have just realised when the 251's of the combat platoons are fully loaded up (2 or more teams onboard), they count as having tank escorts too, thats going to increase the amount of MG fire the vehicles can spit out on the move to 5 dice (3 for hull MG, 1 for Passenger fired AA MG and 1 for tank escorts) and further help in the German special Mounted armoured transport assault rules, rolling two dice in the mounted assault.. Got to love it! I already have medium tank support for these troops, I just need to add some Artillery, Recce, and maybe some dedicated mobile AA, and I'll have a fairly combined arms force.

Oh, my boxed set of PSC Panthers just arrived in the mail today too, so that will add some stronger panzer support too :-)
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