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Sunday, July 05, 2009

Mordor forces of Cirith Ungol


Mordor. Land of shadow, and realm of the Dark Lord Sauron. He can call on many forces from the various bastions that defend that dark land.
Here I have assembled a small force themed on the forces that may issue forth from the pass of Cirith Ungol. Its just a starting point, and there are a great many more orcs to paint up to complete this army, but it gives you an idea of whats possible.

The force is led by the Witch King of Angmar, wearing the Crown of Morgul, and wielding a monstrous morning star.

An orc captain, marshals the orcs into a fighting force, leading with brute strength, fear and intimidation. Without strong leaders, the orcs are an unruly mob, as much a danger to themselves as their enemies. However, they can be a force to be reckoned with when well led.

An orc banner bearer of Cirith Ungol, bearing a banner with a stylized spider glyph. The banner acts as a focal point for the forces. In the skirmish game, orcs near the banner fight better. In the War game, a banner allows you to re-roll charge distance, and re-roll panic results from combat.

Shelob, the great spider, who defends the pass of Cirith Ungol. Roused from her dark pits, and prodded or encouraged into the fight, she can accompany a force of orcs from Cirith Ungol.

Another Nazgul riding a fell beast gives another commander for the dark forces that will combine combat ability, with leadership and spell casting abilities. Truly a fearsome prospect.
For this model I tweaked it a little by adding a set of reins between the hand of the nazgul and the bridle of the beast.

A drummer troll, made from the GW troll kit, gives booming support to the advance of the orcs, allowing all orc forces nearby to advance more quickly into the fight.

A Mordor Troll, again from the GW plastic troll kit, gives some hard hitting monstrous support to the orc rabble is accompanies into battle. A little tricky to get the sword focused at same time as the main body of the troll!

More will be added to this force as time goes by...

Another good thing about the orcs is that just by changing the banners, and monsters and heroes, you get a different force to field.

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